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magic items that increase dex 5e

You can release the creature by using a bonus action to speak a second command word. This insignia from The Hoard of the Dragon Queen gives you a +1 to attack and damage rolls of unarmed strikes or natural weapons and are considered magical. While lit, the candle sheds dim light in a 30-foot radius. Permanently reduce your Intelligence by 1d4 + 1 (to a minimum score of 1). The staff regains 1d6 + 4 expended charges daily at dawn. Each can become a lion for up to 1 hour. Once you don this cursed armor, you cant doff it unless you are targeted by the remove curse spell or similar magic. You have a flying speed equal to your walking speed and can hover. You can expend 2 of the rings charges to cast dominate monster on an earth elemental. You can use an action to speak the flasks command word, targeting a creature that you can see within 60 feet of you. The Stone of Good Luck is not an outstandingly good uncommon item. A creature trapped within a cell can escape using magic that permits planar travel. Tree. This property cant be used again until the next dawn. At the end of each of the targets turns, it can repeat the saving throw, ending the effect on itself on a success. As you have 15, that would be 3 extra hp per level. New Pages | Recent Changes | Privacy Policy. Well, there is at least one time I do allow a stat boost to raise the power of a belt of giant strength, but that's the Hammer of Thunderbolts that requires such a belt in the first place, as well as gauntlets of ogre power.To me, it makes no sense for the hammer's +4 strength bonus to be redundant in the face of having the belt and gauntlet, but rather should stack with it. As a bard, your focus is primarily on spellcasting, social interactions, and skills. Thirdly, you can cast a 4th-level Lightning Bolt. Awareness (Rare). The hammer regains 1d4 + 1 expended charges daily at dawn. Your Constitution score is 19 while you wear this amulet. While you wear the robe, you gain the following benefits: The eyes on the robe cant be closed or averted. Portable property vanishes. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. Similar to the Sentinel Shield, this weapon grants you advantage on initiative rolls. If the snake is reduced to 0 hit points, it dies and reverts to its staff form. Your entire party cannot be surprised and are woken up if asleep when combat begins. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. Weapon (any sword that deals slashing damage), very rare (requires attunement). You can also use an action to cast one of the following spells from the staff without using any charges: arcane lock, detect magic, enlarge/reduce, light, mage hand, or protection from evil and good. However, instead of a bonus to your Perception, this weapon essentially grants your entire party the Alert feat, making you all unable to be surprised. Roll a d100. Its blade bends like a jagged S shape, and its crossguard Laden with loot and bruises, the D&D party returns to town after a harrowing dungeon crawl in the abandoned mine Ethan is a storyteller, GM, and all-around nerd. Useful for any party with at least one spellcaster. Gem. This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). The helm and its gems are then destroyed. This is useful for everything from spellcasting to your Flash of Genius to your Spell-Storing Item. Giving them too much can dilute this and create imbalance. A flying speed can make you extremely versatile in combat, and ranged fighters can fly up and rain arrows on enemies from above. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Although it may be a clich, the Instrument of the Bards is one of the most powerful magic items you can get. When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. While wearing this belt, you gain the following benefits: In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if youre capable of growing one, or a visibly thicker beard if you already have one. A powerful devil becomes your enemy. A 19 stat boosts your bonus to +4. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. Your Intelligence score is 19 while you wear this headband. The mirror weighs 50 pounds, and it has AC 11, 10 hit points, and vulnerability to bludgeoning damage. It's an easy way of raising your Monks AC. Magic Items A to Z :: 5e.d20srd.org This silver statuette of a raven can become a raven for up to 12 hours. You declare someone to be your sworn enemy and gain advantage on attack rolls with this weapon against them, ignoring 3/4 cover and long range. The nightmare fights only to defend itself. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. The GM chooses the size of a given carpet or determines it randomly.

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magic items that increase dex 5e