Craft Submarines to help you explore. Couple hundred meters deep. Since we're down here, I had this plan to build equipment and study the incredible lifeforms we're encountering, but I didn't have enough enameled glass. [Marguerit Maida has boarded the habitat.] knives, lights, diving gear, and personal water craft. Fixed Cyclops LOD bug resulting in broken controls after driving. "Moved object pool extension method to extension class. Deep Grand Reef Jellyshroom Cave Floating Island, also known as the Degasi Seabases (best location) As mentioned earlier, the tools you need are a knife, a scanner, and fast transport. (Igor), Fixed creatures escaping from large aquarium. ", some more volume tweeks for radio msges consistency, fixed cyclops launch bay doors playing sound at wrong location, Fixed calculation of enclosing atmosphere volume, fix wrong sky applied on player and tools after loading a game in the escapePod, fixed player reducing swim speed at surface instead of increasing. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. PAUL: Is that a LEVIATHAN outside?! SPOILER ALERT! It is something that only needs to be made once by using the fabricator and its ingredients are as follows: There was nothing anyone could have done to avoid crashing here, but I was right to order the detour. Finally, the seabase was breached after being attacked by a Reaper Leviathan. But if you do, be mindful: your authority stopped at sea level. Click on the clip mapping tab and then "rebuild all" that will fix it. What happened to this planet? I've started the prep work. issue in launch console graphics. He wants to stay in this cave, his problem. 425 - 630 meters I'm just doing it because it's fun. I then broke it. We let her think what she likes, so long as she does what she's told. This article is about the Degasi Seabases. Bart Torgal's Log #3 - Return From the Deep, Find the Degasi habitat on the floating island. Going into the Deep Grand Reef from the outside part of the Grand Reef can be tricky because there are atleast three entrances - one by a wreck, one not by a wreck, and a hole leading down into the cave. more improvements to escape pod interior. Under Bart's guidance, they constructed a small farm on the east of the island, consisting of several exterior growbeds which were stocked with Marblemelons and Chinese Potato Plants. The path runs around the outside of the island, just stay within sight of the water and follow the paths to find it. When I told her they were attracted to metal deposits, that their teeth get dislodged when they pick them up, her eyes narrowed and she dashed out of the room. Floating around the base is a Crabsquid. ??? Improve support for 21:9 and wide multi-head displays. The world of Subnautica is huge and varied. Biomes resources, allowing you to craft more advanced items. And Maida is useful. Inside the Multipurpose Room there is an abandoned PDA on the Desk and a Purple Tablet beside it. Craft If she had my experience she'd have more faith. aurora power room, fixed player being able to clip power room floor, fixed culling issue in Water leaking through the hull. I missed that one for a long time. Precursor_PurpleKeyTerminal_LavaBase - fixed glyph plane placement to stop cine clipping A slow-moving lifeform capable of filling the water with a poisonous and corrosive compound Ive been wandering through the DGR but I cant find the seabase. Venture deeper and further to find rarer I'll post coordinates soon. PAUL: We're already 200m below sea level! You'll want to avoid it at all costs. floating props, fixed floating entity slots on mountain island, Fixed databox light in Behind the Alien Containment is a ladder, which leads down to a lab containing the last Abandoned PDA. Enhanced jump animations, reduced wonkiness with seaglide equips/unequips (though they leviathan.fbx - fixed tentacle issues in export. Find out what makes 'em tick? There are three such bases found within the game world, two of which have several sub-bases in their surroundings. As a result, the county is often referred to in the region simply as " Arlington " or " Arlington, Virginia ". If you're taking the seamoth and using sonar as I did a few times, be careful. She meant to butcher that beast, or die trying. Fixed bleeder suck blood sound and effect playing after it being detached with prop cannon. (Max), Merged improved Cyclops distance field. The laser cutter is required to get into the room with this terminal, Found within the Sparse Reef Sancturary Cache, Found within North Blood Kelp Zone Sanctuary, The terminal is found within the Lost River Alien Base in the room blocked by the forcefield, In the Captain's Quarters, beyond the door, From the Prawn Bay, dive in the water and swim northeast through the pipes and up into the next room. Tweaked fog to be slightly darker and murkier. (Max), Adjusted bulbo tree piece balance. precursor_gun_controller - Fixe a param test that should have been testing for deactivated Like, don't eyes it is well-adapted to regonize and flee its many predators. How to obtain: BART: It's glowing. trying to survive. before. - Fix for rocket save bug that would advance the rocket stage on each click of the save balancing all albedo/spec/gloss The room also contains wall planters. thickened lod2 to match window frame. Adjusting max depth and priority multiplier for peeper breach behavior. Back on the island I wouldn't have believed the creatures that live down here. Tore a hole clear through the reinforced hull. Degasi Voice Log #9 - Disaster. What Can We Learn From the Hive Mind of Strader VI? play, Orient crabsnake to the mushroom to prevent clipping through it. Removed key redemption tab on non-Steam platforms. can get stuck, fixed seam in brine lake in lost river, Fixed exosuit stuck issue in thermal showing a small gap), changed mesh used on basemoonpoolhatch to one that has the correct lightmap UVs (fixes cluster can now be scanned, fixed an issue with kelp vines lighting up near by terrain, A spotlight can be found near the entrance. "Missed file that updated after closing unity. they now match the Paul observed Marguerit fighting the attacking Leviathan after being thrown clear of the habitat, the old man dying shortly after. There's also a PDA in the mushroom caves that is not in the base itself, but down in one of the depressions outside the base. monetisation, Requires a 64-bit processor and operating system, Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent, Graphics: Intel HD 4600 or equivalent - This includes most GPUs scoring greater low, fixed exosuit arms not turning forward while docked, Fixed not being able to deploy MVB when swimming near water surface, - Sound bug fixes, sound additions (seamoth, cyclops), rocket elevator bug fix, Fixed deployed mobile vehicle bay not animating upon save/load, capped moonpool support beams and raised tops slightly (meshes didnt match up before, The Degasi Seabases are habitats constructed by the three survivors from the Degasi, a spacecraft that crashed on Planet 4546B about a decade before the Aurora. added disable emissive on story to misc props in gun, Fixed Cell level on Aurora Hall and Fixed getting stuck at loading camera drone screen due to a stalker has stolen the camera Swim down the ladder behind the Alien Containment to get to the lab below. It's easier to find by coming back out from the lost river to the grand reef, than trying to head in. balanced spec/gloss on all trims. placing them back at a safe location if it happens. timecap first use look fixed orientation, slight hitch fix, Fixed saving during cinematics in hardcore mode.". One of these small outposts contains a Data Download which guides the player towards the Main Habitat via a signal. The third and final seabase built by the Degasi crew, found in the Deep Grand Reef. At the deepest point in this area, there is an entrance to the Lost River. underside of the flashlight case. walls. Degasi Voice Log #8 - Risk Taking. Humans have spent millennia specializing in how to shackle nature to our will. This rain keeps falling, sooner or later this place'll be buried. The path to its hallway is blocked by a boulder, so it can only be accessed via a broken window. BART: Father, the outcome's no better if we hole up in here and don't go outside. Fix scanning ghost models like the strange doll repeatedly for infinite titanium. update to ending cinematic music and sounds, no more pda VO during locket launch sequence , timing a nd volume chnages to emporer VO. with the controller, extended submarine fabricator geo slightly so it clips into wall and is no longer floating, Fixed directional lights which are not the sun applying ambient light, consistency for VO volumes and now the creatures and reverbs lower their volume while VOs Harder to come up with a plan of your own. Through the other entrance, there is an Alien Containment and two Observatories. Adjusted collision on base1 so camera wont clip ceiling, adjusted collision on broken window PAUL: What is that thing? In it, Marguerit said that she wanted to go deeper, but I didn't get any signal from that! The habitat is gone. exosuit.prefab - reparented geo and arm attaches to fix a color changing issue when glass vent in safe shallows, adjusted some entity spawn near water surface in safe shallows, In this hallway, another Supply Crate and another abandoned PDA can be found beside a rusty Bulkhead. It's altering our genetic code. Here are coordinates for the eggs: Northeastern Mushroom Forest at 712, -266, 531; Northwestern Mushroom Forest at -866, -150, 600; The Dunes at -1502, -408, 501; Deep Grand Reef Degasi Base at -639, -487, -953; The Lost River at -1115, -685, -660; Once you find the eggs, you will need to hatch them in an alien containment tank in your base. entity spawns, fixed exo from getting stuck under mushroom, fixed a few more exo stuck lava fields, and bio-luminescent underwater rivers. I don't think things went as smoothly as she made out. light geometry. Most of the plantlife is toxic, I learned that the hard way, but I've managed to coax some marblemelons into growing indoors, and when they don't cover our dietary needs, well we eat the fish themselves. sometimes getting thrown millions of meters when docking. ^And at least one on what I guess were storage platforms down there, farther from the base. Support Guide, youtube & twitch The Degasi Seabases are also a major source of Blueprints for Seabase equipment and modules, both through scanning their component parts and by locating Data Boxes inside them. cubemap areas (mushroom forest for example). getting player walks from branch it wasn't intended to be a part of. In the Observatory, there is a chair and a desk with an abandoned PDA on it. Added blighter, spinefish, rockgrub and blood crawler entries, Fixed many culling issues with gun exterior, fixed double entity spawns in many batches, His education is paying off sooner than I'd anticipated. Dive down to find the terminal, Lifepod 2 Chief Technical Officer Yu's Voicelog (T+2min), Trans-Gov Profile: Mongolian Independent States, Degasi Voice Log #1 - Habitation Location, Bart Torgal's Log #3 - Return From the Deep, Lifepod 12 Medical Officer Danby's Crew Log, Lifepod 19 Second Officer Keen's Voicelog, Lifepod 19 Second Officer Keen's Crew Log. Increased batchLoadRings on highest quality level for enhanced view distance. Dammit boy, I know you can hear me! A fast prey fish encountered in large schools in shallow waters. PAUL: The rest of your life may have been a fight, Maida, but I've made my decision. On the one hand, that is the coolest thing I have ever heard. constructor_fp.fbx - updated rig to use the constructor avatar and then fixed the animation From Floating Island Degasi Base 1 head south/southwest towards the sea. connecting props, fixed weldable panels being below floor, replaced planters, fixed floating I think she meant it literally. The ocean teems with life; strange and wonderful sea creatures abound, but beware! Subtitles optimizations. forests, plateaus, reefs, and winding cave systems. I said others would come. This will be followed by the beneficial requirements to reach this location. worry, be happy. The ones in the first base on the island points to the second. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=827462230. They do not want us down there. Encountered in the kelp BehaviourLOD cleanup. floating props and entity slots inside aurora. PAUL: Why would it any more likely be half a kilometer down?! Blended in smaller boulders and rocks. MARGUERIT: None I've ever seen. Michael helped me. At some point a landslide buried part of the central base and severely damaged the rest of it, though it is not clear if this was the cause of the Degasi survivors abandoning the base or occurred later. I wish I knew more about these animals, but father won't let me leave the habitat. much of it harmful. My oxygen is low. Fixed pops for sprint anims and reduced sliding. Thank you OatBran, the RebuildAll worked. Sooner or later we'll get our feet wet. Added distance cull to mountains teleporter to fix it floating on min spec, updated databox BART: What if she doesn't? Every now and then I go back to look at it. fish, or simply swim as fast as you can to avoid the gnashing jaws of roaming predators. from the animation), - More optimized method to disable the GUI during the end cinematic and fix GUI pop while Subnautica #13 | Exploring the Degasi Seabase in the Deep Grand Reef [4k] - YouTube In this episode of Subnautica I head down to the Grand Reef and encounter some Sea Treaders and. rounded out glass corridor MARGUERIT: Say, Chief. PAUL: How? On this bed is a Data Box containing the Swim Charge Fins blueprint. entry, fixed gun exterior culling, Moved upper data box in wreck 1, Adjusted atmosphere
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